Crafting Engagement with Sprite's Joke App Success Story
  • Category – Beverages
  • Employees – 10000+
  • Backend – .Net
  • Location – United States
  • Frontend – React Js
  • Tools – VSCode, Git/GitLab, Azure
About Client
A Legacy of Refreshment and Innovation

Sprite was introduced by the Coca-Cola Company more than 50 years ago, in 1961, as a direct response to the growing popularity of 7 Up, a lemon-lime flavored soda that had gained a significant market share. Over the decades, Sprite has evolved into the world’s leading lemon-lime flavored soda, known for its crisp, clean taste and vibrant branding. It has become a global icon, available in more than 190 countries. Today, Sprite holds the position of the third best-selling soft drink brand worldwide, trailing only behind Coca-Cola and Pepsi, reflecting its immense popularity and widespread consumer acceptance. The brand’s success is also attributed to its innovative marketing campaigns and strategic partnerships with sports and entertainment figures, which have helped maintain its relevance and appeal to younger audiences.

Requirement
Project Goals and Client Needs

Sprite aimed to develop an engaging and entertaining marketing campaign called “Joke in a Bottle.” This innovative campaign allowed users to scan specially marked bottles of Sprite to reveal a variety of jokes. These jokes were available in over nine regional languages, ensuring broad accessibility and appeal. The humor spanned across highly relatable topics such as exams, college life, relationships, food, and much more, catering to a wide audience with diverse interests. By incorporating humor into their marketing strategy, Sprite sought to create a fun and memorable experience for consumers, enhancing brand loyalty and engagement. The “Joke in a Bottle” campaign not only showcased Sprite’s commitment to connecting with its audience in a meaningful way but also reinforced its image as a youthful and vibrant brand.

What we built for them
Comprehensive App Development for Engaging Marketing

We developed a user-friendly mobile app for iOS and Android. Key features include QR code scanning for joke access, user-generated joke uploads, a virtual currency system for engagement, themed joke contests, rewards, social media integration, content moderation, and an analytics dashboard.

Key Features
Essential Features Driving User Engagement
  • QR Code Scanning
    1. Users can scan QR codes to listen to jokes.
  • Rewards
    1. Users can redeem virtual coins for prizes or in-app perks
  • User-Generated Content
    1. Users can upload jokes in audio format.
  • Social Media Integration
    1. Seamless sharing of jokes on social media platforms.
  • Virtual Currency System
    1. Users earn virtual coins through various activities.
  • Content Moderation
    1. Tools to ensure uploaded jokes meet community guidelines.
  • Contests
    1. Users can participate in joke contests with themed categories.
  • Analytics Dashboard
    1. Administrators can track user activity and joke performance.
Outcome
Impact of the "Joke in a Bottle" Campaign

The implementation of gamification elements within Sprite’s platform has led to several positive outcomes. Firstly, there has been a notable increase in user engagement as the interactive and entertaining content captivates users, encouraging prolonged interactions. Additionally, the platform has fostered a growing community of joke enthusiasts actively contributing content, thereby enriching the platform’s offerings. Sprite’s brand visibility has been significantly enhanced, accompanied by a positive brand association, as users perceive the platform as an enjoyable and engaging space.